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GAME DEVELOPER

Antun Matanović

Building gameplay systems, custom tooling, and implementing performance optimizations.
Passionate about ECS architecture, Bevy, and Rust.

MY PORTFOLIO

01

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Shift-O

In this puzzle game you will help Shifters achieve their desired state using rules based on colors and patterns.

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Key features:

- bespoke UI/UX core to the game's mechanics

- puzzle editor to aid in level development

- progress based tutorial system​

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Tech stack: Bevy / Rust

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02

Contaminate

You are a scientist determined to unlock the full potential of an unknown substance that seems to be changing the wildlife, and more.

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Key features:

- action gameplay featuring a large number of enemies

- randomized upgrade system to keep every run fresh

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Tech stack: Godot / GDScript

03

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Niro - Post Humanity

Using his dexterity, and with the help of a shady figure, Niro plans to scale, and eliminate as many giants as he can. Defeat them whole, or upgrade yourself to become stronger. But remember, nothing is free, there is always an exchange.

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Key features:
- character controller built for precision platforming

- custom shader-based tile animation system

- npc dialogue and upgrade systems

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Tech stack: Godot / GDScript

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